强化学习Q-learning求最优策略的代码实现
·
理论基础:


on policy:behavior policy=target policy
off policy:behavior policy!=target policy
注意:
behavior policy的初始化最好具有较强的随机性,就能尽可能遍历到所有的(s, a)pair。
强化学习的数据基础这种书中有不同的behavior policy导致的不同的探索路径的图:



代码可运行:
import numpy as np
from env import GridWorldEnv
from utils import drow_policy
class Q_Learning(object):
def __init__(self, env: GridWorldEnv, gamma=0.9, alpha=0.001, epsilon=0.1, samples=1, start_state=(0, 0),mode="on policy"):
'''
:param env: 定义了网格的基础配置
:param gamma: discount rate
:param alpha: learning rate
:param samples: 从起点到终点采样的路径数
:param start_state: 起点
:param mode: 模式
'''
self.env = env
self.action_space_size = self.env.num_actions # 上下左右原地
self.state_space_size = self.env.num_states
self.reward_list = self.env.reward_list
self.gamma = gamma
self.samples = samples
self.alpha = alpha
self.epsilon = epsilon
self.mode=mode
self.start_state = self.env.state_id(start_state[0], start_state[1])
self.behavior_policy = np.ones(
(self.state_space_size, self.action_space_size)) / self.action_space_size # 探索性很强
self.target_policy = np.zeros((self.state_space_size, self.action_space_size))
self.qvalues = np.zeros((self.state_space_size, self.action_space_size))
def update_qvalues(self,s_t,a_t,s_next,r_next):
max_q_next = np.max(self.qvalues[s_next])
td_target = r_next + self.gamma * max_q_next
td_error = td_target - self.qvalues[s_t][a_t] # 负号提出去
self.qvalues[s_t][a_t] += self.alpha * td_error
def solve(self):
if self.mode=="off policy":
for _ in range(self.samples):
s = self.start_state
a = np.random.choice(self.action_space_size, p=self.behavior_policy[s])
episode = self.env.generate_episodes(self.behavior_policy, s, a)
for i in range(len(episode)):
s_t, a_t, r_next_t, s_next_t= episode[i]
self.update_qvalues(s_t,a_t,s_next_t,r_next_t)
# greedy
best_a = np.argmax(self.qvalues[s_t])
self.target_policy[s_t] = np.eye(self.action_space_size)[best_a]
elif self.mode=="on policy": # target_policy=behavior_policy
for _ in range(self.samples):
s = self.start_state
while s not in self.env.terminal:
a = np.random.choice(self.action_space_size, p=self.behavior_policy[s]) # generate at following πt(st)
next_s, next_r, _ = self.env.step(s, a) # generate rt+1, st+1 by interacting with the environment
# updata q-value for (s_t,a_t)
# qt+1(st, at) = qt(st, at) − αt(st, at) [ qt(st, at) − (rt+1 + γ max(qt(st+1, a)))]
self.update_qvalues(s,a,next_s,next_r)
# update policy for s_t: epsilon greedy 因为要用policy生成数据,因此需要策略具有一定的探索性,因此使用epsilon greedy
best_a = np.argmax(self.qvalues[s])
self.behavior_policy[s] = self.epsilon / self.action_space_size
self.behavior_policy[s, best_a] += 1 - self.epsilon
self.target_policy=self.behavior_policy
s = next_s
else:
raise Exception("Invalid mode")
if __name__ == '__main__':
env = GridWorldEnv(
size=5,
forbidden=[(1, 2), (3, 3)],
terminal=[(4, 4)],
r_boundary=-1,
r_other=-0.04,
r_terminal=1,
r_forbidden=-1,
r_stay=-0.1
)
# 注意samples要大一点,否则每个state被访问到的概率很小
vi = Q_Learning(env=env, gamma=0.8, alpha=0.01, samples=1000, start_state=(0, 0),mode="off policy")
vi.solve()
print("\n state value: ")
print(vi.qvalues)
drow_policy(vi.target_policy, env)更多推荐
所有评论(0)